As posted before, it will release on July 17th as our fifth English Mega Evolution set. Prereleases take place from July 4th to July 12th.

Oddly, Grisham from May’s Gym promos is not included in the set despite Mega Delphox ex making it in. It heals 50 HP from all Pokemon in play, including your opponent’s.

Our set cuts Zarude’s Illustration Rare to turn it into the set’s Elite Trainer Box promo.

Miraidon, Koraidon, and Zarude’s rarities have been changed to Holo Rare.

Our set contains a total of 120 cards, making it the smallest set of the Mega Evolution block. Japan hasn’t been releasing subsets lately, so our English sets are now based on one Japanese set. Since there are currently Pokemon TCG shortages worldwide, it’s possible Creatures is intentionally designing fewer new cards to free up printing capacity.

#001 Tropius – Grass – HP110
Basic Pokemon

[C] Fruity Scent: Look at the top 6 cards of your deck. You may reveal any number of Pokemon you find there and put them into your hand. Then, shuffle the remaining cards back into your deck.

[G][C] Solarbeam: 60 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#002 Grubbin – Grass – HP70
Basic Pokemon

[C] String Shot: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#003 Fomantis – Grass – HP70
Basic Pokemon

[G] Reckless Charge: 30 damage. This Pokemon also does 10 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#004 Lurantis ex – Grass – HP260
Stage 1 – Evolves from Fomantis

[G] Lively Cutter: 60+ damage. If this Pokemon healed during this turn, this attack does 200 more damage.

[G][C] Leaf Guard: 140 damage. During your opponent’s next turn, this Pokemon takes 50 less damage from attacks.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#005 Poltchageist – Grass – HP30
Basic Pokemon

Ability: Ghost Veil
This Pokemon can’t be affected by effects of attacks or Abilities from your opponent’s Pokemon.

[C] Furtive Drop: Place 1 damage counter on your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 0


#006 Sinistcha – Grass – HP60
Stage 1 – Evolves from Poltchageist

Ability: Ghost Veil
This Pokemon can’t be affected by effects of attacks or Abilities from your opponent’s Pokemon.

[C] Matcha Spin: If you have 6 or more Pokemon in your discard with the Ghost Veil Ability, place 4 damage counters on each of your opponent’s Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#007 Heatran – Fire – HP140
Basic Pokemon

[R] Singe: Your opponent’s Active Pokemon is now Burned.

[R][R][C] Lava Wall: 120 damage. During your opponent’s next turn, this Pokemon doesn’t take damage from attacks by Pokemon that are Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 4


#008 Mega Delphox ex – Fire – HP350
Stage 2 – Evolves from Braixen

[R] Trick Portal: Look at the top 9 cards of your deck and put as many Pokemon you find there as you like onto your Bench. Then, shuffle the other cards into your deck.

[R][C][C] Eerie Glow: 200 damage. Your opponent’s Active Pokemon is now Burned and Confused.

Mega Evolution ex Rule: When your Mega Evolution Pokemon ex is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#009 Sizzlipede – Fire – HP80
Basic Pokemon

[R] Controlled Burn: Discard the top card of your opponent’s deck.

[C][C][C] Bug Panic: 50x damage. Reveal the bottom 7 cards of your deck. This attack does 50 damage times the number of Pokemon that have the attack Bug Panic. Then, shuffle those Pokemon back into your deck and discard all other revealed cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#010 Centiskorch – Fire – HP140
Stage 1 – Evolves from Sizzlipede

[R] Controlled Burn: Discard 2 cards from your opponent’s deck.

[R][C][C][C] Heat Tackle: 160 damage. This Pokemon also does 30 damage to itself.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#011 Charcadet – Fire – HP80
Basic Pokemon

[R] Best Punch: 40 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#012 Armarouge – Fire – HP140
Stage 1 – Evolves from Charcadet

[R] Flame Legion: 40+ damage. This attack does 40 more damage for each Benched Pokemon that has an [R] Energy attached.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#013 Wailmer – Water – HP130
Basic Pokemon

[W][W] Water Gun: 40 damage.

[W][W][W] Wave Splash: 80 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


#014 Wailord ex – Water – HP380
Stage 1 – Evolves from Wailmer

[W][W][W] Surf: 120 damage.

[W][W][W][W][W] Falling Down: 270 damage. This Pokemon is now Asleep.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


#015 Goldeen – Water – HP70
Basic Pokemon

[C][C] Pierce: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#016 Seaking – Water – HP110
Stage 1 – Evolves from Goldeen

[C][C][C] Hydro Jet: This attack does 30 damage for each [W] Energy attached to this Pokemon to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#017 Relicanth – Water – HP100
Basic Pokemon

[C] Fossil Beatdown: 10+ damage. This attack does 30 more damage for each of your Benched Pokemon with «Antique» in its name.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#018 Popplio – Water – HP70
Basic Pokemon

[W] Pound: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#019 Brionne – Water – HP90
Stage 1 – Evolves from Popplio

[W] Hyper Voice: 40 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#020 Primarina – Water – HP150
Stage 2 – Evolves from Brionne

Ability: Max Melody
You may use this Ability once during your turn when you play this card from your hand to evolve 1 of your Pokemon. Heal all damage from 1 of your Pokemon.

[W][C] Aqua Return: 120 damage. Return this Pokemon and all cards attached to it into your hand.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#021 Finizen – Water – HP80
Basic Pokemon

[W][W] Drain Fin: 20 damage. Heal 20 damage from this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#022 Palafin – Water – HP150
Stage 1 – Evolves from FInnizen

[W][W] Justice Knuckle: 80+ damage. If your opponent has 1 Prize card remaining, this attack does 200 more damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#023 Electrike – Lightning – HP70
Basic Pokemon

[L] Collect: Draw a card.

[L][L] Tackle: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#024 Manectric – Lightning – HP120
Stage 1 – Evolves from Electrike

[L][L] Flash Barrier: 50 damage. During your opponent’s next turn, prevent all damage done to this Pokemon by attacks from your opponent’s Evolution Pokemon.

[L][L][L] Sonic Edge: 110 damage. This attack’s damage isn’t affected by effects on your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#025 Charjabug – Lightning – HP100
Stage 1 – Evolves from Grubbin

[L] Vise Grip: 30 damage.

[L][L] Ram: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#026 Vikavolt – Lightning – HP160
Stage 2 – Evolves from Charjabug

[L] Quick Dive: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[L][L] Giga Electromagnetic Blaster: 260 damage. If this Pokemon doesn’t have any Bolty [L] Energy attached, this attack does nothing.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#027 Mega Zeraora ex – Lightning – HP270
Basic Pokemon

[L] Thunder Fist: 60x damage. This attack does 60 damage times the number of [L] Energy attached to this Pokemon.

[L][L][L] Zepto Turn: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon.

Mega Evolution ex Rule: When your Mega Evolution Pokemon ex is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#028 Miraidon – Lightning – HP120
Basic Pokemon

Ability: Photon Code
If this Pokemon is in the Active Spot and is Knocked Out by damage from 1 of your opponent’s Pokemon’s attacks, move 2 Basic [L] Energy from this Pokemon to 1 of your Benched Pokemon.

[L][L] Thunder: 90 damage. This Pokemon also does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#029 Slowpoke – Psychic – HP70
Basic Pokemon

[P] Unlimited Disposal: You may discard as many cards from your hand as you like.

[C][C] Headbutt: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#030 Slowbro – Psychic – HP130
Stage 1 – Evolves from Slowpoke

[P] All Out: 50+ damage. If you have no cards in your hand, this attack does 160 more damage.

[C][C][C] Zen Headbutt: 110 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#031 Mega Slowbro ex – Psychic – HP330
Stage 1 – Evolves from Slowpoke

[P][P][P] Shellnado Spin: 180 damage. During your opponent’s next turn, if this Pokemon takes damage from an attack, put 12 damage counters on the Attacking Pokemon.

Mega Evolution ex Rule: When your Mega Evolution Pokemon ex is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#032 Jynx – Psychic – HP100
Basic Pokemon

[P] Wicked Kiss: At the end of your opponent’s next turn, discard the Defending Pokemon and all cards attached to it.

[P][C] Psyshock: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#033 Shuppet – Psychic – HP50
Basic Pokemon

Ability: Ghost Veil
This Pokemon can’t be affected by effects of attacks or Abilities from your opponent’s Pokemon.

[P] Hang Down: 10 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#034 Banette – Psychic – HP80
Stage 1 – Evolves from Shuppet

Ability: Ghost Veil
This Pokemon can’t be affected by effects of attacks or Abilities from your opponent’s Pokemon.

[P] Doll Catch: 80 damage. You may search your deck for any card and put it into your hand. If you do, shuffle your deck.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#035 Spiritomb – Psychic – HP60
Basic Pokemon

[P] Soul End: If you have 13 or more Pokemon in your discard with the Ghost Veil Ability, choose 2 of your opponent’s Pokemon and quadruple the number of damage counters on each of them.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#036 Litwick – Psychic – HP70
Basic Pokemon

[P] Will-O-Wisp: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#037 Lampent – Psychic – HP90
Stage 1 – Evolves from Litwick

[P] Returning Lights: Search your deck for up to 3 Lampent and put them onto your Bench.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#038 Mega Chandelure ex – Psychic – HP350
Stage 2 – Evolves from Lampent

Ability: Cursed Flame
Your opponent’s Active Pokemon’s Retreat Cost is [C] more.

[P][P] Phantom Maze: 130+ damage. This attack does 50 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

Mega Evolution ex Rule: When your Mega Evolution Pokemon ex is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#039 Dhelmise – Psychic – HP140
Basic Pokemon

[P] Regretful Rage: 30+ damage. If you have 4 or more Pokemon in your discard with the Ghost Veil Ability, this attack does 140 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#040 Marshadow – Psychic – HP90
Basic Pokemon

[P] Shadow Knot: 30x damage. This attack does 30 damage times the number of [C] in your opponent’s Active Pokemon’s Retreat Cost.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#041 Annihilape – Psychic – HP150
Stage 2 – Evolves from Primeape

Ability: Durable Body
If this Pokemon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokemon is not Knocked Out and its remaining HP becomes 10 instead.

[P][P] Ghost Blow: 100 damage. Place 5 damage counters on 1 of your opponent’s Benched Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#042 Mankey – Fighting – HP50
Basic Pokemon

[C] Low Kick: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#043 Primeape – Fighting – HP110
Stage 1 – Evolves from Mankey

[C][C] Corkscrew Punch: 50 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#044 Cranidos – Fighting – HP100
Stage 1 – Evolves from Antique Skull Fossil

[F][F] Fling Off: 70 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#045 Rampardos ex – Fighting – HP330
Stage 2 – Evolves from Cranidos

Ability: Destructive Headbutt
Once during your turn, if this Pokemon is in the Active Spot, you may flip a coin. If heads, discard 1 Energy from your opponent’s Active Pokemon.

[F][F] Rampaging Hammer: 150 damage. During your next turn, attacks used by this Pokemon deal 150 more damage to your opponent’s Active Pokemon.

Pokemon ex Rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#046 Drilbur – Fighting – HP70
Basic Pokémon

[C] Call for Family: Search your deck for 2 Basic Pokémon and put them onto your bench. Shuffle your deck afterwards.

[C][C][C] Dig Claws: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#047 Koraidon – Fighting – HP130
Basic Pokemon

[F] Battle Claw: 30+ damage. If your opponent’s Active Pokemon is an Evolution Pokemon, this attack does 30 more damage.

[F][F][C] Gaia Impact: 190 damage. Discard all Energy attached to this Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#048 Mega Darkrai ex – Darkness – HP280
Basic Pokemon

[D][D] Night Raid: 110+ damage. If any of your Benched Pokemon have any damage counters on them, this attack does 110 more damage.

[D][D][D] Abyss Eye: If your opponent’s Active Pokemon is affected by any Special Condition, it is now Knocked Out.

Mega Evolution ex Rule: When your Mega Evolution Pokemon ex is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#049 Vullaby – Darkness – HP70
Basic Pokemon

[D] Flap: 10 damage.

[D][C] Gust: 20 damage.

Weakness: Lighting (x2)
Resistance: Fighting (-30)
Retreat: 1


#050 Mandibuzz – Darkness – HP120
Stage 1 – Evolves from Vullaby

[D] Bone Sniper: This attack does 70 damage to 1 of your opponent’s Pokémon that has any Special Energy attached. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[D][D][C] Blasting Wind: 120 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#051 Inkay – Darkness – HP60
Basic Pokemon

[D] Procurement: Search your deck for an Item card and put it into your hand. Then, shuffle your deck.

[D][D] Spinning Attack: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#052 Malamar – Darkness – HP120
Stage 1 – Evolves from Inkay

[D] Perplex: Your opponent’s Active Pokemon is now Confused.

[D] Brain Crush: 130 damage. If your opponent’s Active Pokemon isn’t Confused, this attack does nothing.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#053 Nickit – Darkness – HP70
Basic Pokemon

[D] Gnaw: 10 damage. 

[D][C] Rear Kick: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#054 Thievul – Darkness – HP100
Stage 1 – Evolves from Nickit

[C][C] Skill Thief: If you have no cards in your hand, choose 1 of your opponent’s Pokemon’s attacks and use it as this attack.

[D][C][C] Razor Fang: 80 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#055 Morpeko ex – Darkness – HP180
Basic Pokemon

[D] Wheel Draw: Shuffle your hand into your deck. Then, draw 6 cards.

[D][D] Hunger Bomber: 40+ damage. This attack does 40 more damage for each damage counter on this Pokemon.

Pokemon ex Rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#056 Zarude – Darkness – HP130
Basic Pokemon

[D] Overhead Throw: 30 damage. This attack also does 30 damage to 1 of your Benched Pokemon.

[D][D][D] Shadow Whip: 100+ damage. If any of your Benched Pokemon has any Shadow Darkness Energy attached to them, this attack does 70 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#057 Maschiff – Darkness – HP70
Basic Pokemon

[D][D] Bite: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#058 Mabosstiff – Darkness – HP140
Stage 1 – Evolves from Maschiff

[D][D] Bite: 60 damage.

[D][D][D] Diving Headbutt: 210 damage. During your opponent’s next turn, this Pokemon takes 100 extra damage from attacks from your opponent’s Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#059 Chi-Yu – Darkness – HP90
Basic Pokemon

[D] Spiraling Envy: 20+ damage. If this Pokemon has 2 or more damage counters on it, this attack does 90 more damage. Don’t apply Weakness for this attack’s damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#060 Skarmory – Metal – HP120
Basic Pokemon

[M] Steel Cutter: 40x damage. Discard up to 2 Basic [M] Energy from your hand. This attack does 40 damage times the number of Energy discarded in this way.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#061 Shieldon – Metal – HP100
Stage 1 – Evolves from Antique Armor Fossil

[M][C] Smash: 50 damage. Discard 1 Energy from your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#062 Bastiodon – Metal – HP160
Stage 2 – Evolves from Shieldon

Ability: Ancient Bulwark
While this Pokemon is on your Bench, prevent all damage done to your Pokemon by attacks from your opponent’s Pokemon that have 2 or fewer Energy attached.

[M][M][C] Hammer In: 160 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#063 Bronzor – Metal – HP80
Basic Pokemon

[M] Mirror Attack: 10+ damage. If your opponent’s Active Pokemon is a [M] Pokemon, this attack does 30 more damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#064 Bronzong – Metal – HP130
Stage 1 – Evolves from Bronzor

[M] Gentle Slap: 40 damage.

[M][M][C] Metal Block: 120 damage. During your opponent’s next turn, this Pokemon takes 100 less damage from attacks from your opponent’s Evolution Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#065 Mega Excadrill ex – Metal – HP340
Stage 1 – Evolves from Drilbur

[M][M] Dig And Break: 90 damage. Discard the top 2 cards from your opponent’s deck.

[M][M][M] Maximum Drill: 200+ damage. If this Pokémon has at least 2 extra Energy attached to it (in addition to this attack’s cost), this attack does 130 more damage.

Mega Evolution ex Rule: When your Mega Evolution Pokemon ex is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#066 Pikipek – Colorless – HP70
Basic Pokemon

[C] Double Stab: 10x damage. Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#067 Trumbeak – Colorless – HP90
Stage 1 – Evolves from Pikipek

[C] Fly: 30 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all damage and effects of attacks done to this Pokemon. If tails, this attack fails.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#068 Toucannon – Colorless – HP150
Stage 2 – Evolves from Trumbeak

Ability: Sky Draw
Once during your turn, you may draw a card.

[C] Feather Rondo: 60+ damage. This attack does 20 more damage for each Benched Pokemon in play (both yours and your opponent’s).

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#069 Type: Null – Colorless – HP70
Basic Pokemon

[C][C] Power Edge: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#070 Silvally – Colorless – HP140
Stage 1 – Evolves from Type: Null

Ability: Buddy Call
Once during your turn, you may use this Ability if you have no cards in your hand. Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C][C] Air Slash: 130 damage. Discard 1 Energy attached to this Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#071 Bombirdier – Colorless – HP100
Basic Pokemon

[C][C] Delivery Challenge: Flip 2 coins. If both are heads, search your deck for 1 Pokemon and put it onto your bench. Then, shuffle your deck.

[C][C][C] Speed Wing: 100 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#072 Antique Armor Fossil – Trainer
Item – Evolves into Shieldon

Play this card as if it were a 60-HP Basic [C] Pokémon. This card can’t be affected by any Special Conditions and can’t retreat. At any time during your turn, you may discard this card from play.

Ability: Armor Protection
While this Pokemon is in the Active Spot, all of your Pokemon take 10 less damage from attacks from your opponent’s Pokemon.

You may play any number of Item cards during your turn.


#073 Antique Skull Fossil – Trainer
Item – Evolves into Cranidos

Play this card as if it were a 60-HP Basic [C] Pokemon. This card can’t be affected by any Special Conditions and can’t retreat. At any time during your turn, you may discard this card from play.

Ability: Spiky Skull
If this Pokemon is in the Active Spot and takes damage from an attack from your opponent’s Pokemon, put 3 damage counters on the attacking Pokemon.

You may play any number of Item cards during your turn.


#074 Backtrack Badge – Trainer
Pokemon Tool

Once during your turn, after you flip any coins for an attack of the [C] Pokemon this card is attached to, you may ignore the results of those coin flips and begin flipping those coins again.

You may attach any number of Pokemon Tools to your Pokemon during your turn. You may attach only 1 Pokemon Tool to each Pokemon, and it stays attached.


#075 Dark Bell – Trainer
Item

Both Active Pokemon (except any [D] Pokemon) are now Confused.

You may play as many Item cards as you like during your turn.


#076 Fossil Quarry – Trainer
Stadium

Once during each player’s turn, that player may search their deck for up to 2 Trainer cards with «Antique» in their name, put them onto their Bench, and then shuffle their deck.

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


#077 Gladion’s Final Battle – Trainer
Supporter

You may only play this card if it is the only card in your hand.

During this turn, attacks used by your Pokemon that do not have a Rule Box deal 80 more damage to your opponent’s Active Pokemon.

You may play only 1 Supporter card during your turn.


#078 Gwynn – Trainer
Supporter

Discard up to 2 Pokemon from your hand (excluding any Rule Box Pokemon). Draw 3 cards for each Pokemon discarded in this way.

You may play only 1 Supporter card during your turn.


#079 Jett – Trainer
Supporter

Draw a card for each of your opponent’s Mega Evolution Pokemon ex in play.

You may play only 1 Supporter card during your turn.


#080 Misty’s Vitality – Trainer
Supporter

Search your deck for up to 4 Basic [W] Energy and attach them to 1 of your Pokemon. Then, shuffle your deck. Your turn ends.

You may play only 1 Supporter card during your turn.


#081 Rust Syndicate Grunt – Trainer
Supporter

You may only play this card if 1 of your Pokemon was Knocked Out during your opponent’s last turn.

Discard 1 Energy attached to 1 of your opponent’s Pokemon.

You may play only 1 Supporter card during your turn.


#082 Tremendous Bomb – Trainer
Pokemon Tool

If the Pokemon this card is attached to is not a Mega Pokemon ex and takes 240 or more damage from your opponent’s Active Mega Pokemon ex, place 12 damage counters on the Attacking Pokemon. Then, discard this card.

You may attach any number of Pokemon Tools to your Pokemon during your turn. You may attach only 1 Pokemon Tool to each Pokemon, and it stays attached.


#083 Shadowy [D] Energy – Special Energy

As long as this card is attached to a Pokemon, it provides 1 [D] Energy.

Prevent all damage done by your opponent’s attacks to the Benched [D] Pokemon this card is attached to.


#084 Voltaic [L] Energy – Special Energy

As long as this card is attached to a Pokemon, it provides 1 [L] Energy.

The attacks of the [L] Pokemon this card is attached to do 20 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

TPCi has only revealed a handful of English cards so far. The rest will come closer to the set’s release date. Stay tuned!

The store promos for the set are Primarina, Zarude, and Armarouge/ As usual, you’ll need to spend $15 or more on Pokemon TCG products to receive them at select retailers, including their websites.

Primarina will be available at Hot Topic, Barnes & Noble, and BoxLunch, Zarude will be available at GameStop (and EB Games in Canada and Australia), and Armarouge will be available at Best Buy (and JB Hi-Fi in New Zealand).

This time around they’ll feature the 30th anniversary «What’s Your Favorite?» logo as the stamp instead of a store stamp or Pitch Black stamp. They should all be printed on cosmos holofoil paper.



Source link